Skip to content
Region and language GBP
Region and language

Country/region and currency

Let's talk 0 items in cart

Cart

Nothing in here.

Is your Kickstarter as good as your game?

Is your Kickstarter as good as your game? Wrenegade Crowdfunding banner

TTRPG crowdfunding specialists.
Plan your launch. Build your audience. Fund your game.

Kickstarter Expert Partner See us on Kickstarter

Radically honest crowdfunding

Killer ads and sharp campaign strategy for tabletop publishers on Kickstarter, Gamefound and Backerkit.

Trusted by tabletop publishers including

  • Parable Games

    12 campaigns

    9,974 backers

    £759,304 raised

  • 9th Level Games

    30 campaigns

    19,028 backers

    $934,955 raised

  • Storyteller's Forge

    6 campaigns

    3,081 backers

    $304,533 raised

  • Norse Foundry

    10 campaigns

    3,568 backers

    $176,332 raised

Lifetime crowdfunding totals for each publisher.
Wrenegade Crowdfunding helped with some, not all, of these campaigns.

Every game we work on is made by humans. No generative AI, ever.

Read our no-AI policy

Case studies

25 TTRPG launches. $1.4 million raised.

Here are some of those campaigns and the part we played.


  1. Idols of the Neon Dark campaign artwork

    5E RPG · Project We Love

    Idols of the Neon Dark

    Raised
    £148,982
    Backers
    1,739
    Of goal
    1,490%

    My own K-pop fantasy 5E RPG. I built the prelaunch audience and ran the advertising myself, using the same playbook we bring to client campaigns. It cleared its £10,000 goal within minutes of launch.

    View the campaign (opens in a new tab)
  2. The Gunslinger's Guide to Rexfald campaign artwork

    Wild West 5E setting · Project We Love

    The Gunslinger's Guide to Rexfald

    Raised
    US$263,161
    Backers
    2,048
    Of goal
    2,632%

    We managed Meta advertising and marketing for Gneiss Games across the campaign, growing the audience and backer numbers for their Wild West 5E campaign setting.

    “Dan has been absolutely instrumental in managing Meta Ads and Marketing for our campaign. He's hard-working, professional, and a true expert in his field!”

    Kai Panethiere, Gneiss Games

    View the campaign (opens in a new tab)
  3. Murder of Crows cover art: crow detectives in hats and trench coats, one holding a magnifying glass

    Crow detective TTRPG

    Murder of Crows

    Raised
    €189,506
    Backers
    2,074
    To fund
    6 minutes

    We gave Michael Endo Weil our proven system for running Meta ads directly, from building followers in prelaunch to driving pledges live. He used it to drive an 8.65x return on his live campaign ad spend.

    “The ads ended up being great, and I'm very glad we ran them on Meta directly. Without Dan's help it would have been a regular hit, not a smash hit.”

    Michael Endo Weil, creator (paraphrased)

    View the campaign (opens in a new tab)
  4. SHIVER Corporate book cover, with Safety Squirrel and the tagline: a sci-fi horror comedy in the workplace

    Horror comedy TTRPG expansion

    SHIVER Corporate

    Raised
    £64,351
    Backers
    646
    Ad return on spend
    5.71x

    We ran the advertising for Parable Games' corporate horror expansion to their award-winning SHIVER RPG. It funded in under two hours, the ads returned 5.71 times their spend across the campaign, and Parable brought us back to run their Grim Gazette campaign too.

    “Dan is extremely knowledgeable, and not only did we improve our project performances with his expertise, but Dan took the time to help us improve our processes to bring more success in the future.”

    Matt Vaughan, Managing Director, Parable Games

    View the campaign (opens in a new tab)

Planning your next launch?

Send us your live or upcoming campaign and we'll record a free video roast: what's working, what's costing you backers, and where your ad budget will work hardest. Straight answers, before you commit to anything.

Request your free roast

Testimonials

Creators say it better than we can

Publishers and creators on what it's like to work with us.

“Information wants to be free. Information also wants to be expensive.”

Stewart Brand, 1984

Radically honest crowdfunding

Crowdfunding shouldn't be a gamble.

We believe every creator does better when they understand how backers find, judge and fund games. So we share what we know, openly, whether or not you ever hire us.

That's why every relationship starts with a free video roast. You hear exactly what we think of your campaign, good and bad, before you spend a penny with us.

  1. You see every number

    Plain-English reporting on spend, cost per backer and return, in the good weeks and the bad ones.

  2. We tell you the truth

    If your page, pricing or goal is the real problem, we'll say so, even when the honest answer isn't more ads.

  3. We share the playbook

    The checklist, the roast and our thinking are free, because information wants to be free.

  4. We reply to every message

    You talk to the people running your ads, not an account manager reading from a script.

Our no-AI policy

Human-made games only

We don't work with anyone who uses generative AI for writing or art. Not in the game, not on the campaign page, not in the ads. Tabletop is built by writers, artists and designers, and we'd rather turn work down than help sell something made to replace them.

We understand that AI is a tool and that everyone gets to decide how to use that tool. For us, creative arts is not the place.

We've ended contracts with paying clients over this. It's a red line, not a slogan.

How we work

From first follower to final late pledge

The algorithm loves a quick-funding project. A big first day needs an even bigger list of people ready to back the moment you launch, and big lists are built, mostly, with Meta ads.

  1. Audit and forecast

    • We review your page, audience and numbers, then set targets you can actually hit

    • Tracking and attribution set up properly before a penny is spent

  2. Prelaunch

    • Meta and Google ads that turn followers and VIPs into day-one backers

    • Creative and page feedback grounded in what converts backers

  3. Live campaign

    • Ads that change with every stage, from super-early-birds to last-chance pledgers

    • Day-by-day optimisation, and rescue work if live ads are underperforming

  4. Post-campaign

    • Late pledge and pre-order campaigns that keep revenue coming in

    • A full report on what worked, so your next launch starts smarter

  • One senior lead per account

  • Plain-English reporting

  • Clear ownership of every task

Can you answer yes to all six?

Be honest. We will be.

  • Does your campaign page sell your game in eight seconds?

  • Are your ads tested and profitable before launch day?

  • Is a warm prelaunch list ready to back you on day one?

  • Can you hit your funding goal in the first 48 hours?

  • Do your stretch goals pull backers up, not just along?

  • Do you have a plan for the mid-campaign slump?

Every “no” or “don't know” is an opportunity to increase your funding.

Not sure? That's exactly what the free roast is for.

Get your free campaign roast

Before Wrenegade, our team managed $200M+ of Meta and Google ads for brands including:

  • Dell
  • Ocado
  • Hilton
  • National lottery
  • Ministry of sound
  • Aviva
  • sunlife
  • ProCook
  • chill.ie
  • ethos
  • colonial penn
  • Insurify

Hi, I'm Dan Thut

I founded Wrenegade Crowdfunding, and wrote the words you've been reading

I'm also a comedically outnumbered father to three feisty daughters, a lifelong tabletop gamer, and a marketing nerd who has spent almost twenty years helping brands acquire customers online. More recently, I became a tabletop publisher myself.

While developing and crowdfunding my own games, I realised how difficult it was for creators to find practical, evidence-based crowdfunding advice. There was no shortage of opinions, but there was a surprising lack of transparency, accountability, and people willing to show their working.

What started as answering questions in forums and helping creators find their feet eventually became Wrenegade Crowdfunding. Today I lead a team who care deeply about tabletop games and crowdfunding.

Together we help creators build audiences, launch campaigns, and raise more money without resorting to gimmicks, guru tactics, or AI-generated slop.

More about Dan and the team
Dan Thut, founder of Wrenegade Crowdfunding, giving the camera a sceptical look

Yes, this is my resting roast face. I pull it at the good campaigns too.

The average creator works for over 1,000 hours before their first pledge comes in.

You’ve built a great game.
Now let us build a great crowdfunding campaign around it.